Tuesday, 7 August 2012


task 7 : Identify one example game for each for the following type control schemes:
 

  
 *screen- Oriented Steering
  • For example,this game "cars:radiator spring racing "is use type control schemes of screen-oriented steering.When the player moves toward the top of the screen,the avatar will moves toward the top of the screen.
  • This game "use top-down" / "Isometric Perspectives".The players sees the avatar from above.Moving the joystick in a direction,will causes the character to move in that direction.Such as,use the arrow keys to control the car. ( ).Use the spacebar arrow keys to control the car.
            

                   *Avatar - Oriented Steering
  •         This game is use  "Avatar-Oriented Steering".The only suitable model is for first person games.Pushing the joystick up causes the avatar to move forward in whatever direction he currently to move forward in whatever direction he currently facing.  
  •        This game use mouse based control.Moving the mouse left or right causes the avatarto turn in place,to the left or right,with a degree in proportion to the distance the mouse moves.
    
                                                                                
                                                               *Flying

  •       This game use type control schemes of flying.To move the game requires a 'joystick' and it can be controlled to move up, down, left and right. In fact, it can be ordered to fire special weapon with just pressing the button 'x',to drop bomb press the button 'z' and to fire main weapon  press the button 'c'.






 *Point-And-Click Navigation 

  • The games of FARMVILLE is use control schemes of 'point-and-click-navigation'
  • types of control to move the 'avatar' in the game.The player can direct the 'avatar' is moving with a click to click elsewhere.


task 5:choose a game consist a narrative with characters. list the function of   each character

 

For this task I choose game  "Escape from the cave of wonders" for my study ...

SYNOPSIS:

Disney Aladdin In Escape From The Cave of Wonders. Help Aladdin escape from the Cave of Wonders by destroying all the Golden Statues! Grab a Genie power-up to start spinning like a tornado and destroy the Golden Statues. Careful, its effect only lasts a while! The number of Genie power-ups is limited too, so use them wisely! Unless you`re spinning, avoid Garsoyles at all costs, or else you lose a try! Try to avoid waterspouts and volcanoes at all times. Grab the Genie`s Lamp to score bonus points. You also get bonus points for every second left on the timer at the end of each level. If you`re stuck in a level, click the Reset button. 


 

 

Aladdin is the main character in this game.He must   to destroy all statues of gold.Besides that,he must carefully because  among the gold statue to move and prevent Aladdin from doing his duty to destroy the statue.If Aladdin can eliminate all of the gold statue,then  he  will go to the next level .When he succesful,he can get many score.

 
 
 
 

 
 
Thi is Abu.It is Aladdin's bestfriend. It is always with Aladdin and intellegent monkey.
 
 
 
 
 
 
This  is "genie".He  is a Aladdin's friend.He help Aladdin in  to destroy all the golden statue.HOW?? The number of Genie power-ups is limited too, so use them wisely! Unless you`re spinning, avoid Garsoyles at all costs, or else you lose a try! Try to avoid waterspouts and volcanoes at all times. Grab the Genie`s Lamp to score bonus points. You also get bonus points for every second left on the timer at the end of each level. 
 
 
 
 
 
 
 
Jafar is the main enemy of evil.He has many the golden satue to prevent Aladdin from win in this games..







 
This is ' golden statue'.They are  main obstacle in this games.They prevent Aladdin from moving and Aladdin can lost one life every obstructions.
WHAT IS THE INTERACTON MODEL?
  • the relationship between the player’s input via the input devices and the resulting actions in the game world....
  •  interaction design involves defining the interaction model and determining the control scheme
  •  the functional capabilities of the various input devices available will influence the decisions.Determine how player project his / her will, choices and commands into the game.
      
    Types of Interaction Models:
    • Avatar-based
    • Multipresent
    • Party-based
    • Contestant-based
    • Desktop 
     EXAMPLES OF:
    Avatar-based   
    In the games of super mario world ,the hero in this game is Mario.Player must controlling a single character,the avatar in the game world.So,the player must controlling Mario.Examples,player must control of the movement to avoid from hit the enemy.





Tuesday, 24 July 2012

Types of Feedback Elements in this Game

 

  • if you can't prepare food with the prescribed time, customers will be angry and left the stall
  • when you given the wrong food to the customer  automatic  you will lost of score .if  you given  right food you will get many score.....
  • in this game, the dealer has three life.if cannot provide the right food to the customer, the dealer will lose one life.if you lose all three life  in this  game,your game is end.you can play again  to collect many score.

Saturday, 7 July 2012

TASK 2:

*NAME ONE OF YOUR FAVOURITE GAMES AND ANALYSE WHY DID YOU HAVE FUN PLAYING IT.

 This is one of my favourite games.I can get create the town of  my dreams in CityVille Hometown even just a game because to have a real town is impossible.WHY FUN ???This game is very fun because get me chance to managment the town with good.I can manage my town without disturb by other people.Besides that,in this game to being a advanced town   players need intelligence in the management of money, energy and land use with good.I start playing this games  with  free land i build one by one building to  a advanced town.Start a small town until a big town.That is not easy, it has need patience because energy given is very limited.To build a big building is  needed a long time.Energy not only the energy used to build but to raise rents, collect the crops and busines.

 *CHOOSE A GAME YOU DISLIKE AND ANALYSE ITS GAMEPLAY TYPE.


# For your all information i want to share  i don"t like MAKE-UP GAMES because it is simple games.Just choose what suitable click and make- up at the face then choose clothes you like to their wear.
 






# It is boring games and not have fun in playing it.For my opinions,sometimes some of games not good for children because this game has a sexy images. That are not good examples for children.It has  unhealthy lives of   moral values to the childrens.

 

Friday, 6 July 2012

TASK1  : CHOOSE OF YOU FAVOURITE GAME AND DISSECT THE GAME         ACCORDING TO ITS  STRUCTURAL ELEMENTS
       # First, I am very interested in playing games.Especially, my interest in games that involve business, easily upgraded and involving money for example games shopping street,city ville,car town,penguin diner and other games.That all is online games.For your all information to answer my first task,I choose games penguin diner is my favourite games..WHY??because this game is very easy to play and fun.If you want to fell what i fell  playing this game, try to play it  >>>>>
HOW TO PLAY IT????
    # It"s easy, when you start play you must click on waiting penguin to select them and the click on the table to seat them because the customers arrive and wait to be seated.Then,take their order when a customer will say "HELLO" once he/she is ready to order.Click on the customer or table to take their order.After that,when the order is ready food appears in the food area..Select the dish (waiter can carry two at a time) then click on the customer or table to server them...After the customer finish eating,you must click the table to pick up cash and clear the table  because the next customer ready to seat that table.To make as much money as you can because you have only 2 minutes per day what I review....if you do not got value of money wanted you can"t  continue next day.......



If you can got many money(profits) more than wanted value you can upgrade the shop to get more customers and beatiful shop.Besides that,you can go next day and new places to continue your business...
For me in playing this game need to overcome challenges is to play efficiently to get more customers and a lot of money to overcome a little time and do customers happy with faster serving.I need  to intelligent in time management.....  

 # STRUCTURAL ELEMENTS


1) Rule-based
- Regulations in this game is limited to one player. Among the players must be alert and agile control the movement Pingu to get that many customers and provide fast meal.

2) Feedback driven
- Efficient players to serve our customers can quickly increase the number of customers and got more money(profits) and can go to the next level and be able to upgrade restaurant.If the player did not play well, players can not be to the next level and upgrades.

3) Goal-oriented
- Players must be smart strategy for the preparation of dishes and time given to overcome the target value has been given according to each level.

4) Problems
- The time given is too short.

5) Interaction
- Types of interaction in this game is the "single-player"

6) Representation
-Representation in this game is concrete because the game is played live





Thursday, 5 July 2012

INTRODUCTION OF "Game Design Principle" is 
focus on computer game design.This programme emphasizes the root of computer design.
This process takes time for the production process depends on the formation of a game that started from the beginning to the end.Beginning of the chapter is about the basic principles of the next game more specific to the type and style computer games, the ideas behind the development of the game, the beginning of the concept for the characters, environment, structure and mechanics of the game, a good role and skills of computer games,